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DANIEL PITTS

VR/AR and Realtime Visualisation Specialist

Latest Project - Mirror

Featured

Mirror

Mirror

Third year final major project module. Unreal Engine 4, 3DS Max, Substance Painter 2, Audacity, Photoshop, Illustrator.

The Prisoner

The Prisoner

Third year interactive media practice module. Unreal Engine 4, 3DS Max, Substance Painter 2, Photoshop, Illustrator.

Professional 

UE4 Archviz

UE4 Archviz

Research and Development Project for JBCommunications. Unreal Engine 4, 3DS Max, Substance Painter 2, Photoshop.

University Coursework

Mirror

Mirror

Third year final major project module. Unreal Engine 4, 3DS Max, Substance Painter 2, Audacity, Photoshop, Illustrator.

The Prisoner

The Prisoner

Third year interactive media practice module. Unreal Engine 4, 3DS Max, Substance Painter 2, Photoshop, Illustrator.

Crime Scene

Crime Scene

Second year interactive media in practice module. Unreal Engine 4, 3DS Max, Maya, Photoshop, Illustrator.

Ice Man

Ice Man

Second year game production & authoring module. Unreal Engine 4, 3DS Max, Maya, Photoshop, Illustrator.

Shire Annex

Shire Annex

First year work based learning module. 3DS Max, Photoshop, Illustrator, Maya.

Military Base

Military Base

Completed in my second year at college. 3DS Max, Unreal Development Kit, Photoshop.

Personal

VRay House

VRay House

A project I have created in 3DS Max to learn Vray rendering and visualisation. 3DS Max, Photoshop, Vray.

Car Convention

Car Convention

Created to push levels of realism and pitch events to organisers. 3DS Max, Photoshop, Unreal Engine 4.

Rig & Skin

Rig & Skin

A full rig and skin created in 3DS max which is compatible for video games. 3DS Max.

Serpentine Pavilion

Serpentine Pavilion

Created to learn Corona and get to grips with visualisation. 3DS Max, UE4, Photoshop, Bitmap2Material.

Vray Kitchen

Vray Kitchen

Created to learn the methods for rendering an interior in 3DS Max and Vray. 3DS Max, Photoshop, Vray.

Clank Character

Clank Character

Clank from Ratchet & Clank created for fun, rendered using Corona. 3DS Max, Corona, Photoshop.

Mobile Application

Mobile Application

Currently doing voluntary work for Every Mind Matters creating a mobile application. Unreal Engine 4, 3DS Max, Photoshop, Illustrator.

Gear VR Prototypes

Gear VR Prototypes

Prototypes made to learn how VR works and how to develop for it. Unreal Engine 4, 3DS Max, Photoshop, Illustrator, Nvidia Android Works.

Motion Capture

Motion Capture

Used a professional motion capture suite to capture movement and put it into Unreal 4. Unreal Engine 4, 3DS Max, Motion Builder, Motive Body.

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